#ifndef BASICINTERFACE_H
#define BASICINTERFACE_H

#include <QVector>
#include <QPair>
#include "../GameEngine/minion.h"

class BasicInterface
{
protected:
    Minion *MyMinion;

public:
    BasicInterface();
    virtual ~BasicInterface();
    void SetMyMinion(Minion *SelectedMinion);
    Minion *GetMyMinion();
    void NewOrder(double X, double Y);
    virtual void GameStarted(int playerid, QPair<int,int> const &MapSize);
};

#endif // BASICINTERFACE_H
